PicoPixel

Pixel Compositor

In the previous post, I presented the pixel composition feature in Pico Pixel. In this post, I introduce the pixel compositor interface and how it is managed. At the core, a pixel composition is a set of pixel shaders running sequentially over a quad polygon. Execution of a single pixel…

Shaders

Pico Pixel uses shaders to display textures. Two triangles and a texture is all that is needed for Pico Pixel to display an image. And the shaders it uses are very simple. There is a request on PixelAndPolygon twitter feed to give the user control over the rendering shaders in…